Basil goes O.U.T.S.I.D.E.
Basil does not usually like to leave his house. He thought he went to his comfy, safe bed as usual last night, now why’d he wake up in some dark cave in the middle of nowhere?
Created with Construct 3 during Jestercraft development course, Fall 2017
Status | Released |
Platforms | HTML5 |
Release date | Nov 29, 2017 |
Rating | Rated 4.0 out of 5 stars (5 total ratings) |
Authors | insrude, manaatti |
Genre | Platformer |
Made with | Construct, Audacity, Aseprite, Bfxr |
Tags | construct, Difficult, existential-dread, Experimental, game-development, jumping, nonsense, Pixel Art, Side Scroller |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Development log
- Done.Nov 28, 2017
- Almost there!Nov 16, 2017
- Basil can now go outside. Scary.Nov 02, 2017
Comments
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That was cute. Nice little difficulty curve, and I like how weird it got near the end. Feels really polished for such a short timeline.
Nice little game! Really liked the last level. I’m always a fan of the wrap around concept in 2D games.
Really great!
Short and good!
i cannot get out of the first pit T-T am too baby