Basil can now go outside. Scary.
In the last couple months we and a select few other people have been hard at work, learning to make games with no notable prior experience. Today we were told to push the button. Not one of us was ready.
But now the game is out there, for anyone to play. Of course it's very incomplete at this point in time, but I suppose it'll be interesting to see where it all goes from here. There's just a few weeks until our scheduled release date, and there are still so many things left to do, but I guess this is a start.
I'll try to post in the devlog as often as possible in the coming weeks, as this writing thing is an interesting challenge in itself.
Of course any and all feedback on the game is much appreciated!
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